Run your own store! Keep the shelves full and the customers happy.
About this game
Run your own little store. Customers walk in wanting things: fill the shelves from the backroom, ring them up at the register, and order more boxes of what sells. Set fair prices, watch what customers wish for, hire Chompy helpers, add new departments and grow into a Mega Market. Pick your own money goal and see how fast you can reach it!
Ages 5 and up
Players 1
Plays on a computer or tablet
Levels Easy, Medium, Hard or Big Kid
Goal You pick it!
How hard?
Who runs the store?
Your money goal
$1,000
π± Tip: turn your phone sideways for a bigger store.
Game idea by Snackle Β· The store, goods and money are all make-believe.
Before you open, plan your day: pick what goes on each shelf, set prices, and order boxes for the backroom.
Tap Open the Store! Customers walk in. The bubble over a customer shows what they want.
When a shelf gets low, tap it to fill it from the backroom. No boxes left? Tap Order and a truck brings more.
Tap the register to ring up customers fast. Long lines make customers grumpy.
Prices: π’ Bargain makes customers extra happy. π Fair is a good price. π° π π€ make more money each, but fewer people buy and they get grumpy.
Watch the "Customers want" bar. A blue bubble means they want something you don't sell yet. Red means you ran out!
Shoo the Mischief Chompy (party hat!) before he snacks everything off a shelf.
Use your money to grow: more shelves, new departments, helpers, a bigger store, and more stores. Reach your money goal to win!
Keys: O order Β· Space or P pause Β· F fast Β· M sound Β· 1β4 ring a register
Day 1
Money$0
Goal$0
π· Spring
What goes on this shelf?
Blue badge = customers asked for it. Number = boxes in the backroom.